RE: Traveling Kitty
Hi Callie,
What you're seeing is a result of two things combined, Linden Labs' recent change to the SL physics engine and lag in your region. What happens is the cat gets going running (babies are especially bad, because they move so fast), they run past their 'range' before the physics catches up to that fact, and they can get into areas where they don't belong, as you saw.
If it keeps happening, I'm going to suggest that you turn off the walk/run animation via their menu when you log out. That way they don't inadvertently end up in your inventory and you're unaware and they get sick. Good luck!
Kitty Kollege Pawfessor, Kitty Kottage
http://maps.secondlife.com/secondlife/Is.../69/224/22
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