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hold on new traits - what do y'all think?
11-11-2014, 08:14 PM
Post: #30
RE: hold on new traits - what do y'all think?
One thing you have to remember is how new trait discovery works.

Step 1) Someone at KittyCats smashes the Enter key, committing the new traits to the database. This is the ONLY point at which KittyCatS has any control. They choose how many new traits to commit, and the rules (that as, the dominance, and whether only in Specials, or in normal starters as well).

Step 2) People purchase the starters, or Specials, which MIGHT contain the new traits.

Step 3) People breed those starters.

The timing as to WHEN those new traits appear is NOT under the control of KittyCatS. It depends, somewhat, upon luck. But luck mainly determines WHO finds those traits. The main determining factors are how many starters are purchased, in total; how many an individual purchases, and the breeding style chosen by each individual.

Assuming everyone, on average, breeds randomly (which is not that bad an assumption, given there are about 30,000 breeders of widely varying knowledge, skills, and time commitments) we should expect about 1/4 of the new traits to be discovered in the first generation, and an additional 1/4 of those not-yet-discovered to appear in each succeeding generation.

So, when asking KittyCatS to slow down on the RATE of new trait discovery, what you're asking is for them to break up the Special Collection (even if it's not apparent to us).

But, then, the complaints would be that the "really good stuff" was NOT AVAILABLE to those who purchased early (that is, before Halloween) as opposed to those to waited to the end (say, a month later, on the last day the Halloween Specials were available).

Personally, I'd rather see complains about too many (a valid comaplaint), too quickly (not valid), than (valid) complaints about bias against early adopters.
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RE: hold on new traits - what do y'all think? - Tad Carlucci - 11-11-2014 08:14 PM



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