RE: A Feature I'd like to see
There are two ways to implement this. The examples in the LSL Wiki tend to implement "followers". Or you can use animations for attachments.
Followers seem more realistic since they walk, on their own, on the available surfaces. Forget that KittyCatS' movement has traditionally had problems interacting with the Physics engine. The scripting for "followers", especially following the public examples, is generally poorly done and highly laggy. In addition, followers cannot cross sim boundaries and cannot teleport.
Attachments avoid most of the issues and teleport with the avatar. But a simplistic implementation would have them "orbiting" rather than naturally walking. If one wants the attachment to actually follow behind the avatar, you must program the "walk surface detection" yourself. And that is NOT trivial!
So, while the feature might be nice, I would suggest it would be a long time coming, if ever, because of the technical issues involved with getting it to "work right".
|