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Linden Lab Kills Second Life
11-14-2012, 06:47 AM
Post: #10
RE: Linden Lab Kills Second Life
Methinks those who complain need spend a week on a 2400 Baud dialup through an analog telco switch (there must be SOME left somewhere .. Eastern Europe perhaps?)

Seriously, one of the many things I watch are the complaints about bad sims. In general, Linden Labs is very, VERY good about uptime. There is a strong correlation between complaints and beta-test simulators. And, often, when there's a wide-spread problem, I can locate it elsewhere (like a fiber cut in Houston or a failed router in Chicago).
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RE: Linden Lab Kills Second Life - Tad Carlucci - 11-14-2012 06:47 AM



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