(10-11-2012 04:17 PM)Bea Shamrock Wrote: (10-11-2012 07:18 AM)KittySneakpaw Resident Wrote: I feel stupid, but I am not sure what you mean. Are you talkinga bout the UPLOAD - IMAGE option...where you can preview the texture as sculpted prim for example? I am not sure where to look at and what to search for. But i definately need a solution for the seamed edges I get on certain pattern. T_T
Edit: I think I found it, it is in the building option... I will try it on the collar and see if that helps me with the semless edges. Thanks
Yes, it's in the edit window > textures tab > texture window (for LL viewer at least). Don't feel stupid -I went to a class on local textures recently; before that I had no idea they existed. They work in a similar way to temporary textures though not exactly the same. Noone other than you will be able to see the texture while you're using local tex. option, btw.
I hope it helps with edges fiddling
Yes, I found out that you need to really be picky during the creation process. Important is that the ground layer, that is 1024 x 64 and all layers you add on top to make it a beautiful collar, really are propper on the ground layer. If your pattern doesn't meet the edge (left and right edge) of the ground layer propperly and if it's just one itty litty bit not correctly up to the edge, then that can screw the entire collar creation. I managed to make a seamless outter pattern. The inner circle still has a seam on it, but that is of no matter, because once applied to the cat, no one will see the inside of the collar, just the outside and as long as the outside is flawlessly patterned, you will have no worry with it... I didn't think matching the pattern to the edge of the group layers left and right side (templates left and right side) would be mattery so much, but it does matter a lot. Mine was just a tiny dot not propperly lined up to the left and right edges... and I had a really visible seam. Thanks for this helpful threat though.