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Looking for Land Rentals that Allow Breedables
09-28-2019, 03:43 AM
Post: #10
RE: Looking for Land Rentals that Allow Breedables
(09-27-2019 01:18 PM)Tad Carlucci Wrote:  Here, we're talking about simulator lag, which effects everyone. This is as opposed to viewer lag, which only effects one person.

Think of a period of time. Divide it into three parts.

1) Communications. Sending object information, textures, etc.
2) Scripts. Scanning for event handlers and the execution of any found.
3) Physics. Checking for interaction between physical objects, gravity, etc.

If there is too much to do in one of these parts, the remainder waits until the next time period. This effect is sometimes called "Time Dilation." It simply means there is more work to be done in a given time period than will fit into that time period. So time "slows down," letting things from this period wait until the next. A little every now-and-then is normal and is usually not noticable. When it becomes noticable, we lump it under the general term "lag".

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Part 2

Then, of course, all those scripts must actaully be run. Well designed scripts are usually over-and-done very quickly. Not all scripts are well-designed. And, occassionally, there is no choice but to spend a lot of time on some calculation.

Tad, Thank you so much for this information. You've broken it down in a way that makes it very understandable. So, how do you tell whether a script has been well-designed or well written? Is it something that someone with little scripting or computer knowledge (like me) can do? Or are there tools I could get that would help? Thanks again for your help. Smile
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RE: Looking for Land Rentals that Allow Breedables - Saxoni Fenstalker - 09-28-2019 03:43 AM



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