RE: Pupil Shape as New Trait?
After talking with Charm about this, my suggestion would be a new trait, as she said, rather than a new pupil size. For example, there could be three pupil shapes:
* slit (the current shape, so it's the shown on starters and the most-dominant value, and could also be the hidden value)
* oval
* round
My thinking is that the two-value-only traits (eye shape and pupil size) are often ignored when looking for other traits; so they easily drift to being 'pure'. From a game-design point of view, this is an advantage and should not be diluted by the addition of more values.
The addition of a new trait should also have a positive, long-term effect upon the markets.
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