RE: To Dope or not to Dope??
I prefer to think, and I'm sure someone from the company would jump in and confirm this if anyone were to seriously suggest otherwise: the game is intended to be fair. From a lazy programmer's point of view, it's a LOT more work to make something like Love potions have a detrimental effect than it is to make them have no effect other than that stated: bumping Love up a bit.
The effect of doping, milk, cuddling, whatever is the same as a game of coin-toss. Your question is: toss the coin now, or toss it later? It's still a Fair Coin; the outcome is still not determined by history and external factors; it will still either have an effect you want, or it won't.
But, it's natural for people to see patterns, we're programmed that way. And it's natural to remember the ill-effects far longer than the good, we're also programmed that way.
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