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SL and the Next Generation VR
08-21-2015, 06:02 AM
Post: #10
RE: SL and the Next Generation VR
As I said, I really don't understand the whole "Experience" thing, but my understanding is that one of the benefits of using Experience is that permissions only need to be requested of the owner once when they join the experience. I can understand that there would need to be a large reworking of the system. I'm not minimizing the work involved. But for an animated cat, what we need is animated mesh, yes? Maybe with bones for the legs, yes? The legs move, but the legs are the same from cat to cat. Of course the tails move too...

I know that there are specific problems that have to do with the kitties having the potential for so many different parts as breedables.
Pulling the cat in and out of different prim modes seems like a lesser priority.

The Pawsable Traits Reference manager and a Chart keeper.
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SL and the Next Generation VR - Ivy Norsk - 03-19-2015, 10:40 PM
RE: SL and the Next Generation VR - Ivy Norsk - 08-21-2015 06:02 AM



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