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RE: jewels: frequency?
The difference is control. The results obtained from producing KittyCat offspring are under player control. Yes, randomness is involved. But the effects of randomness from the breeding process can be completely eliminated. This makes breeding largely a game of skill where randomness is only necessary to set up the initial conditions. Jewels, on the other hand, and completely random and there is nothing one can do to effect the results; there is no skill involved.
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