(06-06-2015 06:06 AM)HikariItsumo Resident Wrote: SL IS slow in summer
I am reminded of long, long ago.
Long before there was a Second Life.
Before there was a World Wide Web, even.
In the earliest days of the Internet,
when 300 Baud was the norm, and 1200 Baud was blindingly fast;
before computer graphics were invented;
long before the IBM Personal Computer appeared;
when it was all done on paper, using Teletype machines;
there were multi-player text-based games which would eventually evolve into places like Second Life and World of Warcraft.
In those days, 99.999% of all Internet users were college students, using free accounts, sitting in rooms full of those clunky old Teletype machines.
And, every Summer, when those students would go home and lose access to those Teletype machines and their free accounts, those games became deadly quiet.
So, now we have mostly home users, all of whom have a Mac or PC (with more memory and computing power in that one box than in the entire world, back then), with amazing graphics capabilities, and 1,000,000,000 Baud Internet connections, and STILL, every summer, the online worlds go dead.
Some things never change.